Archive for the ‘ Preternatural ’ Category

Zombicide 28mm Heroic Miniatures Game

It’s a new Board Game due out in September, Zombicide. Retail is $89 and it includes:
71 miniatures (28mm “Heroic” scale): 6 Survivors, 40 Walkers, 16 Runners, 8
Fatties and 1 Abomination

If you preorder it through Kickstarter, in the next 10 days, you can get the game and 2 promo figures for $75 shipped anywhere in the US.

For $100 You get The Game, 3 Exclusive to Kickstater extra survivors, 3
Exclusive to Kickstater extra Zombies, a signed lithograph, 6 custom Black dice
(Zombie,Molitov, and bullet holes), 6 custom Glow in the Dark dice
(Zombie,Molitov, and bullet holes), a Zombicide Tshirt, a pdf with an additional
tile and scenario that uses all the extra minaitures.

If the project continues to grow in support, like it’s trending to do, it will
hit it’s additional goals and include an additional 2 fatties, 6 runners, and 20
walkers (for a total of 108 figures)

The Dice, Miniatures, and tiles are all suitable for use in All Things Zombie,
which is what got me interested in the project.

http://www.kickstarter.com/projects/coolminiornot/zombicide

HAPPY HALLOWEEN – Treat from Dark Mook

For one month only, Adam Steel, a.k.a. Dark Mook, has provided us with a great Halloween themed Freebie from his Survivial Horro Line of Models

A great werewolf and human hunter/survivor great for any modern horror RPG or tabletop Miniatures skirmish. The models are 30mm scale with full front and backside art. Adam Steel has a great art style.

If you’ve never encountered any of Adam’s Occult Terrors line this is a perfect opportunity to get your hands on some.

Thank you Adam, for supplying us with this tasty Halloween treat !!

FREE WWII ZOMBIES perfect for ALL THINGS HORROR

Over on the CardBoarWarriors Forums Paladin and myself collaborated on some WWII Era Zombie Paper Miniatures.

I did the illustration work and Paladin did a fantastic job on coloring them and bringing them to unlife.

Click on the Image Below to get them for your collection.
Paper Minaitures,Zombies,Zombie,WWII,one MOnk,paper models,30mm

They will also be showing their hideous faces in the May 2011 Free Figure Horde.

They were made with the TwoHourWargames All Things Horror and All Things Zombie in mind, but they’ll work great for any 28-30mm Miniatures Games. If you scale them down 50% they also make an excellent 15mm Undead Menace.

ATZ – All Things Zombie’s I Zombie due out next week

Ed over at 2Hour Wargames has announced that work on the final installment of the ATZ Trilogy, I Zombie, is close to finished and will be released next week.

Look for it to include rules for:
Ragers (28 Days Later)
Smart Zombies (Stephen Kings The Cell ?)
New Vehicle Rules (Now with less vanilla)
Optional Reaction Testing
Using horses (You can lead a horse to Zombies..)
<Hunting (Rural survival got a boost)
Safe Houses
Bicycles (I’m guessing they don’t attact Zombies)
Havasu Post Apocalypse town to play in
Pit Fighting (Thunderdome Action ?)
Zombie Racing (Dead Heat tie in)
Zombie Wrangling (Mentioned in Dead Heat, but didn’t have rules to support it)
Psy ( Please, please, please let me make Zombie Heads ‘splode with my mind)

FREE MINIATURES – GHOULS and UNDEAD STEEDS

The November One Monk Forum Hordes are released !!

Horde 35: Ghouls

One Monk's Forum Horde 35: Ghouls

The Original Ghoul was by Jim Hartman and Modded the hell out if to make it some friends.

HORDE 36: SKELETAL STEEDS

Forum Horde 36: Skeletal Steeds

These were made by Jim as well. They were the basis for the skeletal Calvary sets he sells.

Clicking on ANY of the above images will take you to the corresponding files.

Hunters Hunted

If you follow this blog at all, you’ll know that I’m playing 2Hour Wargames’ All Things Horror and also invlolved with OneMonk’s paper Miniatures. I thought it only natural to combine the two. I’m desinging a set of paper figures that will be usuable with All Things Horror Mission in the back in the book. In the works are 8 Hunters, 3 wights, 1 lesser vampire, and maybe a few zombies.

Here’s a sneak peak at some early concept art

All Things Horror: Origins – A quick Review

I got my hands on ATH last night and couldn’t wait to read through it.

THE GOOD:

ATH:O uses the same Chain Reaction 3 core game mechanics that we’ve come to love in ATZ:BDTZ and NUTS 2.0. It’s a solid and enjoyable game engine, and ATZ and NUTS players will be able to play immediately.

The Layout is noticeabley better than ATZ. Rules were grouped together better and easier to find.

The monster stats are printed on the same page as their reaction tables. This was very conventient while playing. Zombies, Wights, and Lesser Vampires are unique and detailed.

THE BAD:

No campaign rules. The book is broken down into 3 sections. The core rules, the monsters, and the mission. The mission section details your raid of a large cargo ship in an attempt to recover a valuable painting, while trying to figure out what happened to the team they sent in before you.

It’s a good mission. It’s very well detailed, and fun to play, but it’s not a campaign. At the end of the mission it details the mission rewards, which include Fame and Fortune points. Unfortunately there is no mention of what fame or forutune points do for you.

It’s a really detailed introductory mission, but it doesn’t give you any guidance what to do with you charecters beyond that mission. On the plus side however, the system used for determining what’s on ship can easily be adapted to exploring other large scale buildings, like say a sky scraper or abandoned factory/hospital. It’s not hard to do it for yourself, but I feel that is something that should have at least been mentioned in the core rule book.

I’m guessing campaign rules will follow in book 2

THE UGLY:

The last 20 pages of the book are printable map tiles. That wouldn’t be a bad thing if they were attractive, or at least looked like the interior of the ship your suppossed to be exploring, but they aren’t. The tiles are basically 1″ graph paper with greyed out sections, presumabley crates, rectangles for doors, and the occasional odd arrow. They are functional, but so is drawing the rooms on scrap paper.

*I’ve since writing the review had the chance to talked to Ed about it, and he describes them as multifunctional, since they can be used in any setting since they aren’t specific.  In any case, I’ve agreed to design some more attractive tiles, and Ed has agreed to host them on the TWH stie. I’ll of course announce this blog when they go public.

OVERALL:

It’s a good game and I’d reccomend it to anyone who enjoys the genre.

Even without campaign rules, the exporation of the ship is randomly determined and changes the experience each time you run though it.

Be sure to check back on my blog in the upcoming weeks, I’ll be working on attractive floor tiles, and paper minatures for Agents, Wights, and Lesser Vampires