Archive for the ‘ Preternatural ’ Category

Zombicide 28mm Heroic Miniatures Game

It’s a new Board Game due out in September, Zombicide. Retail is $89 and it includes:
71 miniatures (28mm “Heroic” scale): 6 Survivors, 40 Walkers, 16 Runners, 8
Fatties and 1 Abomination

If you preorder it through Kickstarter, in the next 10 days, you can get the game and 2 promo figures for $75 shipped anywhere in the US.

For $100 You get The Game, 3 Exclusive to Kickstater extra survivors, 3
Exclusive to Kickstater extra Zombies, a signed lithograph, 6 custom Black dice
(Zombie,Molitov, and bullet holes), 6 custom Glow in the Dark dice
(Zombie,Molitov, and bullet holes), a Zombicide Tshirt, a pdf with an additional
tile and scenario that uses all the extra minaitures.

If the project continues to grow in support, like it’s trending to do, it will
hit it’s additional goals and include an additional 2 fatties, 6 runners, and 20
walkers (for a total of 108 figures)

The Dice, Miniatures, and tiles are all suitable for use in All Things Zombie,
which is what got me interested in the project.

HAPPY HALLOWEEN – Treat from Dark Mook

For one month only, Adam Steel, a.k.a. Dark Mook, has provided us with a great Halloween themed Freebie from his Survivial Horro Line of Models

A great werewolf and human hunter/survivor great for any modern horror RPG or tabletop Miniatures skirmish. The models are 30mm scale with full front and backside art. Adam Steel has a great art style.

If you’ve never encountered any of Adam’s Occult Terrors line this is a perfect opportunity to get your hands on some.

Thank you Adam, for supplying us with this tasty Halloween treat !!


Over on the CardBoarWarriors Forums Paladin and myself collaborated on some WWII Era Zombie Paper Miniatures.

I did the illustration work and Paladin did a fantastic job on coloring them and bringing them to unlife.

Click on the Image Below to get them for your collection.
Paper Minaitures,Zombies,Zombie,WWII,one MOnk,paper models,30mm

They will also be showing their hideous faces in the May 2011 Free Figure Horde.

They were made with the TwoHourWargames All Things Horror and All Things Zombie in mind, but they’ll work great for any 28-30mm Miniatures Games. If you scale them down 50% they also make an excellent 15mm Undead Menace.

ATZ – All Things Zombie’s I Zombie due out next week

Ed over at 2Hour Wargames has announced that work on the final installment of the ATZ Trilogy, I Zombie, is close to finished and will be released next week.

Look for it to include rules for:
Ragers (28 Days Later)
Smart Zombies (Stephen Kings The Cell ?)
New Vehicle Rules (Now with less vanilla)
Optional Reaction Testing
Using horses (You can lead a horse to Zombies..)
<Hunting (Rural survival got a boost)
Safe Houses
Bicycles (I’m guessing they don’t attact Zombies)
Havasu Post Apocalypse town to play in
Pit Fighting (Thunderdome Action ?)
Zombie Racing (Dead Heat tie in)
Zombie Wrangling (Mentioned in Dead Heat, but didn’t have rules to support it)
Psy ( Please, please, please let me make Zombie Heads ‘splode with my mind)


The November One Monk Forum Hordes are released !!

Horde 35: Ghouls

One Monk's Forum Horde 35: Ghouls

The Original Ghoul was by Jim Hartman and Modded the hell out if to make it some friends.


Forum Horde 36: Skeletal Steeds

These were made by Jim as well. They were the basis for the skeletal Calvary sets he sells.

Clicking on ANY of the above images will take you to the corresponding files.

Hunters Hunted

If you follow this blog at all, you’ll know that I’m playing 2Hour Wargames’ All Things Horror and also invlolved with OneMonk’s paper Miniatures. I thought it only natural to combine the two. I’m desinging a set of paper figures that will be usuable with All Things Horror Mission in the back in the book. In the works are 8 Hunters, 3 wights, 1 lesser vampire, and maybe a few zombies.

Here’s a sneak peak at some early concept art

All Things Horror: Origins – A quick Review

I got my hands on ATH last night and couldn’t wait to read through it.


ATH:O uses the same Chain Reaction 3 core game mechanics that we’ve come to love in ATZ:BDTZ and NUTS 2.0. It’s a solid and enjoyable game engine, and ATZ and NUTS players will be able to play immediately.

The Layout is noticeabley better than ATZ. Rules were grouped together better and easier to find.

The monster stats are printed on the same page as their reaction tables. This was very conventient while playing. Zombies, Wights, and Lesser Vampires are unique and detailed.


No campaign rules. The book is broken down into 3 sections. The core rules, the monsters, and the mission. The mission section details your raid of a large cargo ship in an attempt to recover a valuable painting, while trying to figure out what happened to the team they sent in before you.

It’s a good mission. It’s very well detailed, and fun to play, but it’s not a campaign. At the end of the mission it details the mission rewards, which include Fame and Fortune points. Unfortunately there is no mention of what fame or forutune points do for you.

It’s a really detailed introductory mission, but it doesn’t give you any guidance what to do with you charecters beyond that mission. On the plus side however, the system used for determining what’s on ship can easily be adapted to exploring other large scale buildings, like say a sky scraper or abandoned factory/hospital. It’s not hard to do it for yourself, but I feel that is something that should have at least been mentioned in the core rule book.

I’m guessing campaign rules will follow in book 2


The last 20 pages of the book are printable map tiles. That wouldn’t be a bad thing if they were attractive, or at least looked like the interior of the ship your suppossed to be exploring, but they aren’t. The tiles are basically 1″ graph paper with greyed out sections, presumabley crates, rectangles for doors, and the occasional odd arrow. They are functional, but so is drawing the rooms on scrap paper.

*I’ve since writing the review had the chance to talked to Ed about it, and he describes them as multifunctional, since they can be used in any setting since they aren’t specific.  In any case, I’ve agreed to design some more attractive tiles, and Ed has agreed to host them on the TWH stie. I’ll of course announce this blog when they go public.


It’s a good game and I’d reccomend it to anyone who enjoys the genre.

Even without campaign rules, the exporation of the ship is randomly determined and changes the experience each time you run though it.

Be sure to check back on my blog in the upcoming weeks, I’ll be working on attractive floor tiles, and paper minatures for Agents, Wights, and Lesser Vampires


 Earlier today, 2HourWargames has released it’s first book in it’s new Tabletop Horror line ALL THINGS HORROR: ORIGINS.

It walks you through charecter creation of a high payed, highly trained, monster killer, who works for a secret organization who deals with preternatural menaces.

$20 for Print & DPF combo, $15 for the PDF alone.

I’ve already ordered a copy, and I’ll share my thought on it further once I get it.




All you need to do is meet the right kinda Ghoul

     I’ve been hanging out on the OneMonk Fourms and I’ve definitely caught the Paper Minis bug. I already have a huge collection of metal and plastic minis, from more manufactureres than I can count, but I really like the concept of printing minis on demand and having attractive units of finished models with very little turn around time, so I decided to build a new army.

     When the Vampire Counts army came out for Warhammer Fantasy I was instantly drawn to them. I really loved the old undead army rules from previous editions, when mummies and vampires were all together, and lost interest in it when they sperated them into Khemri and the Vampire Bloodline Dominated army lists. My beloved Necromancers are still playing second fiddle to Vampires, but with the bloodlines just fluff now,  the beautifull new plastic model support, and competitive army list I was bespelled all over again.

     My love for the undead would remain unrequieted. I was on the rebound from an intense relationship with the Ogre Kingdoms. The Ogres were big and powerfull, and brutally sexy, at first. In the span of a month I had surrounded myself with enough Ogres for 3 armies. I got in too deep, too fast.

     I have kids these days. Assembling and painting an army is like maintaining a clingy mistress. Having to wait untill the wife and kids were in bed. Hiding the expenses from my wife. It just wasn’t worth the reward. For all the Ogres glorious brutatlity they were fatally weak against magic, and all my openents knew it. When my wife started to suspect me of foul play, I knew I would have to stop deluding myself. Orgre Kingdoms with all thier beauty, just weren’t for me…

     Some men get lost in drink, I burried myself in an even more dangerous addiction, onile gaming. Me and City of Heroes have had a thing going ever since her sexy self showed up about 5 years ago, and she’s stil my ever willing booty call. I was weak, and after a brief pause to update her files, she proved to be a willing server. She’d spruced herself up a bit since I’d last seen her and we were hot and heavy for about 3 months, untill I noticed my buddies weren’t around as much. I ran into one of them by chance and I found why.

     As good as COH had been to all of us, they had been seduced by another, and all they could say as WOW. WOW she looks hot. WOW she is soo easy to please. WOW she wants you to join us and party with her together. WOW she is really into having a group thing with you. The way they were talking her up I was sure she would leaving saying WOW as well. WOW, she put out on the first date, and every other date after that. 

    McDonalds serves more people than any other resturaunt in the world. It’s not actually better, or even good for your, just really cehap and easy. After 4 months I was begning to just go through the motions. When you have to fake enthusiam for a relationship yoou should move on.

    My booty call was just as willing as ever. Another 3 months of bliss and then I just found myself not answering her call. I let my subscription to services just run out and quietly walked away…

    The call of the undead had been tickling in my mind. A Twilight, True Blood, Blood Ties, 17 Anita Blake novels, topped of with 9 Sookie Stackhouse novels, and then every zombie movie Fear Net and a DVD collection could  provide I needed to do something hands on. By chance I heard someone mention All Things Zombie: Better Dead than Zed and I was instantly hooked. Sure it’s not making nookie with a hot undead chick, but smashing shambling dead with blunt objects has an appeal as well.

ATZ leads to collecting more miniatures and terrain…

Lousy economy means watching what I spend…

Being frugal leads to building my own terrain and converting figures…

Leads to using cardstock terrain…

Leads to Cardstock miniatures and the OneMonk forums…

Having a laser printer, some 110lb cardstock, and the right PDFs leads to the possibility of and UNDEAD ARMY OF UNHEARD OF PROPORTIONS!!!!


All Things Horror – Origins

It’d been almost twelve weeks since your own personal nightmare took place.
Looking back, even now, it’s hard to believe that it really happened. When most
people come face to face with a supernatural creature, they run. They also die.
Not you. For some reason you fought back. Fought back and killed it. Why you’re
not dead who can say. I guess you could consider that your interview.

Anyway, it was only a matter of days before they approached you in the hospital
about working for the Company. Smooth talking operators, with money to burn, you
fell for their pitch. Besides, did you really think you could go back to the
nine to five grind once you found at that nightmares are real?

Eight weeks of intensive training and you’re as ready as you’ll ever be. At
least that’s what Anton said as you packed for your first mission. You boarded
the chopper thinking of all the things in your life you hadn’t done and wishing
you had. What did Mark Twain say about regrets?

 Ed over at 2HourWargames has said that ALL THINGS HORROR is slated for release next week.

    It’s a complete stand alone game, with 2 books planned. The first being the core rules and detailing 3 monster types, while the second book will be more like a beasitary and detail many monster types in a fashion suitable for Modern, Weird War, and Lovecraftian fans.

     This way it can also be of use to ATZ and NUTS players .